Once you have defeated the game on Nightmare Difficulty only Hell Difficulty games will appear on the
games list for Realm Characters.
How do I start or join a Hell Difficulty level game?
You must defeat Baal on Nightmare Difficulty.
Experience Loss
When you die in a Hell Difficulty game you will lose 10% of your experience.
The experience loss (5% in Nightmare and 10% in Hell) is applied to the experience difference
from the current level to the next level. So, if you achieved level X at experience 1,000,000 and
you would achieve level X+1 at experience 2,000,000, then the
penalty is 5% or 10% of (2,000,000-1,000,000), that is, 5% or 10% of 1,000,000.
Retrieving your corpse where you died in Nightmare and Hell restores 75% of any experience lost at death.
Player Leveling
Players will level up faster (from levels 51-75ish) in Hell.
Items
Players will have a better chance of getting magic enhanced
items. Monsters have a 20% chance to drop an Exceptional
piece of Armor or Weapon, 40% for special Monsters. They
also have a 30% chance to drop an Elite piece of Armor or
Weapon, 40% for special Monsters.
Unique
and Champion Monsters
Unique
and Champion Monsters gain a 66% damage bonus in Hell.
Monsters
Monsters are more difficult in Act V and Hell Difficulties than Nightmare Difficulty by improving the monsters
stats (hit points, defense) and by boosting their AI/behavior. They make decisions more often and move faster. Monster
damages generally increase also.
The hit points of Barbarian Soldiers in Act 5 are reduced.
Monster levels, hit points, Armor Class, Experience, Damage,
Chance to Hit, and Resistances all go up.
Monster skill levels go up +7 in hell.
Unique Monsters gain two bonus abilities.
Monsters have more immunities.
There are more Unique Monsters in Hell difficulty.
Nihlathak's Corpse Explosion deals 20% damage in Hell.
Monsters populations are more randomized including guest monsters from other acts.
Player Resistances
Player and Hireling resistances are lowered by 100 in Hell
Difficulty.
Hireling
Damage vs Act Bosses
Hirelings and Summons do 25% damage to Act Bosses in Hell.
Life/Mana Stealing
Are cut 2/3 in Hell.
Freezing, Chilling, AI affecting Curses (Confuse, Attract,
Dim Vision)
Are cut 3/4 in Hell.
Static
Field
Static Field cannot bring a monster's life lower than 50%
in Hell.
Other
Many areas will now have much larger maps. The Forgotten Tower, The Catacombs, The Durance of Hate and the Worldstone keep are a few examples of these areas.
Rewards for defeating Hell Difficulty
New Titles
Normal Mode: Hell Difficulty: Patriarch, Matriarch
Hardcore Mode: Hell Difficulty: Guardian